Hammabowl is played with the Competition Rules Pack including the rules for the three extra teams Slann, Underworld and Chaos Pact.

We play 6 games according to the resurrection style of play.

All injuries are healed after every game, no SPPs, no changing Fan Factor, no Winnings.

The pairings of Game 1 are determined at random. After that we will continue too use the swiss system.

All coaches start each game with the same roster and skills they registered before the tournament.

Each coach build their team with at least 11 rostered players from a treasury consisting of 1,100,000 gold crowns.

We will use the rules from the CRP with the following exceptions / additions:

  • No „Illegal Procedures“ or 4-minutes rule will be used. Please keep in mind that your match will be forced to stop when the time limit is up.
  • all games have a timelimit of 2 hours and 15 minutes. If a match has not progressed into the second turn after 1 hour and 15 minutes, the coaches will be asked to use a chessclock with 30 minutes each fort he rest oft he match. If a coache’s time is spend he is only allowed to standup any downed player and roll over his stunned players.
  • Coaches with Undead and Necromantic teams will be allowed to resurrect dead opponents according tot he rules in the CRP, but will only be allowed to use them in the same game they have resurrected them.
  • There will be no fanfactor increase, no winnings and no gaining of starplayerpoints. Any additional skills or spend money do/does not count towards the teamvalue.
  • All fielded miniatures should be painted and the positions oft he players must be clearly recognizable.


Inducements are only available to tier 3 teams with the following restrictions. All tier 3 teams can buy 0-2 Star Players but must have at least 11 regular players before doing so. Goblins may buy 0-3 bribes and Halflings may buy 0-1 master chef.

All inducements are payed from your treasury + extra money and will be added to your team value. The purchase of inducements based on different team values is not possible.


All skills will be chosen before the tournament and will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose. A coach may use some or all of the extra cash (tier 2 & 3) to buy skills. The rest is added to the team treasury and used towards building the team. Skills are priced as follows, 20K for a normal skill and 30K for a double skill.

Skill stacking or stat upgrades are not allowed.

Tier 1
6 normal skills
Wood Elf, Undead, Lizardmen, Skaven, Dwarf, Chaos Dwarf, Orcs, Dark Elf, Norse, Amazon

Tier 2
6 normal skills, 1 double skill and 20K extra cash
Chaos, Chaos Pact, Human, Khemri, Slann, Necromantic, High Elf, Elf, Nurgle

Tier 3
6 normal skills, 1 double skill and 50K extra cash
Underworld, Halfling, Goblin, Ogre, Vampire

Roster and more

All coaches should bring two copies of their roster, dices, templates and a copy of the CRP.

Please send in your roster (with NAF name, NAF number) after the registration as fast as possbile. This will help us in running the tournament smoothly.


The following distribution will be used:

  • Win = 3 Points
  • Draw = 1 Point
  • Loss = 0 Points

If you give up your match it will count as 2:0 victory with 2:0 casualties for your opponent.


There will be a team of referees at the venue to help solve problems if they arise. Feel free to contact one of the referees if you are not able to solve a situation with your opponent by yourself. The referees will also keep track of game time and if your match is not progressing fast enough you will be asked to use a chess clock or similar. All coaches should bring a timer or app to use if necessary to keep matches on time.

The awards

The following titles await you:

  •  Hammabowl Champion 2016
  •  Second Place
  •  Last Place (Wooden Spoon)
  •  Best stunty (if 2 or more Stunty Teams attend. Stunty Teams are: Goblins, Halflings, Lizardmen without Saurus, Oger with 4 or less Ogers, Underworld with 4 or less Skaven)
  •  Most Touchdowns
  •  Most Casulties
  •  Best Defence (least Touchdowns scored against you)
  •  Most entertaining team (most suffered casualties)

In addition, we will award small prices throughout the tournament.